# RPJ Sci-Fi Changelog ### 1.0.0-beta3 * Clarify NPC/mook combat rating, in the case of single defense values or attack modifiers * Clarify rules on healing, and speed it up for the purposes of making more interesting narrative * Add some cheat sheets for quick rules reference * Reduce base costs of some psi abilities to make them a little more feasible for alien psions * Fix some typos and some examples ### 1.0.0-beta2 * Reduce the cost to extend Psi Sense's range * Clarify that Psi Sense counts as 'seeing' for psi abilities which require seeing a target * Changes to power armor wording * Ship Points now cost 3 maximum Prosperity each instead of 1 * Reword Ship Points section * Balance changes to voidship creation and size in Equivalent Volume Units * Add Small Craft Hangar voidship and Atmospheric Landing Thrusters voidship modules * Reword some of the Crafting rules * Clarify what Kataphraktos Veterans start with * Tiny starting Prosperity rebalancing * Organize class starting features to occur in roughly the same order * Add Reflex Shot gift * Add more index entries * Fix combat rating for NPCs and mooks * Other miscellaneous text changes ### 1.0.0-beta1 * Initial release